Tuesday, August 29, 2006

Joined Takran Online

I've volunteered on some online collaborative indie game projects before this one, namely happyweed (spaceship vehicles), mythic perspective (characters), and shards of asgard (character). I was browsing blenderartists.org and a person posted volunteer recruitment on their game project called takran online.

Well, I said why not, to fill my empty times. So this is my first model built for the project, a greek temple. Final model is 2024 triangles.

The whole thing was built using blender and gimp. So here's what I want to do for a long time, using this icon hehe :


click on the icon to go to blender's website

Rendering was done under max, using light tracer. Wanted to use Yafray but I'm still very blind with Yafray.

These are the only references they give me. The texture was built from the second reference, retouched, and place it on the 512x512 UV template. It was done using GIMP. Crap, no "made with GIMP" icons available. But you can get GIMP at www.gimp.org

Takran's website is at http://www.dgxonline.net/takran/ registered there under the nickname "Stubbe"

0 comments: